EUC Score Test Results

Lab Reference Machines

The reference endpoint device named NUC2 used in many test scenarios is an Intel NUC 8i7HNK with Windows 11, i7-8705G CPU (3.10GHz, 4 physical cores = 8 threads), 16GB RAM, 500GB Samsung SSD 850 EVO M.2, and AMD Radeon RX Vega M GL GPU with 4GB VRAM. If the Task Manager Performance tab is visible in the bottom right corner of a screen video, it shows the performance data of the endpoint device.

NUC2 Reference Client Connected to Physcial Host PC Lancelot

Test Engineer: Benny Tritsch Date of test: 21 August 2022

System under test: Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, NVIDIA Quadro M5000, 8GB VRAM.

Connection: RDP-UDP, 0ms round trip time.

 

Simload and Link View and Telemetry Type Observation
SL1-BSPBlendingDX11 Single View - Standard GPU-accelerated reference session in single view, showing standard telemetry data set.
SL1-MSEdgeVideoConf6 Single View - GPU GPU-accelerated reference session in single view, showing GPU telemetry data set.

GPU versus No GPU: NUC2 connected to Lancelot

Test Engineer: Benny Tritsch Date of test: 21 August 2022

System Under Test Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, NVIDIA Quadro M5000, 8GB VRAM.

System Under Test Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, no GPU.

Connection RDP-UDP, 0ms round trip time.

Connection RDP-UDP, 0ms round trip time.

 

Simload and Link View and Telemetry Type Observation
SL1-BSPBlendingDX11 SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Massive lag of response time on user interaction when GPU is not present.
SL1-ChromeAquariumWebGL SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Almost similar user experience, but with high CPU load when GPU is not present.
SL1-MSEdgeCarVisualizer SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Much faster object rotation when GPU is present. Big difference in CPU load.

NOTE: The complete data set of the physical reference machine Lancelot is available on request, including screen videos, activity logs and telemetry files.