EUC Score Test Results

[List of Test Results Collected from EUC Score Experiments]

EUC Score Lab Reference Data Sets

The complete data sets of the physical reference machine Lancelot are available on request, including screen videos, activity logs and telemetry files. These data sets can be used as a baseline or reference for comparison with other tests.

NUC2 Reference Client Connected to Physcial Host PC Lancelot

Test Engineer: Benny Tritsch Date of test: 21 August 2022

Test Goal

Demonstrate Sync Player single view of the EUC lab reference test setup. User session established from the NUC2 endpoint to the Lancelot host machine via the RDP protocol.

 

Selected Test Results

Simload and Link View and Telemetry Type Observation
SL1-BSPBlendingDX11 Single View - Standard GPU-accelerated reference session in single view, showing the standard telemetry dataset.
SL1-MSEdgeVideoConf6 Single View - GPU GPU-accelerated reference session in single view, showing the GPU telemetry dataset.

Test Setup Details

  • System Under Test: Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, NVIDIA Quadro M5000, 8GB VRAM.
  • Connection: RDP-UDP, 0ms round trip time.
  • Endpoint: NUC2, Intel NUC 8i7HNK with Windows 11, i7-8705G CPU (3.10GHz, 4 physical cores = 8 threads), 16GB RAM, 500GB Samsung SSD 850 EVO M.2, AMD Radeon RX Vega M GL, 4GB VRAM.

NOTE: The Task Manager Performance tab visible in the bottom right corner of a screen video shows the performance data of the endpoint device.

 

GPU versus No GPU: NUC2 connected to Lancelot

Test Engineer: Benny Tritsch Date of test: 21 August 2022

Test Goal

Demonstrate Sync Player side-by-side view of the EUC lab reference test setup. User sessions established from the NUC2 endpoint to the Lancelot host machine via the RDP protocol.

 

Selected Test Results

Simload and Link View and Telemetry Type Observation
SL1-BSPBlendingDX11 SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Massive lag of response time on user interaction when GPU is not present.
SL1-ChromeAquariumWebGL SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Almost similar user experience, but with high CPU load when GPU is not present.
SL1-MSEdgeCarVisualizer SxS View - Standard Lancelot with NVIDIA M5000 vs Lancelot w/o GPU: Much faster object rotation when GPU is present. Big difference in CPU load.

Test Setup Details

Left Side: With GPU

Right Side: Without GPU

System Under Test: Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, NVIDIA Quadro M5000, 8GB VRAM.

System Under Test: Lancelot, Physical Lab Machine, Windows 11, Intel i7-11700K 16Threads @ 3.6GHz, 64GB RAM, Crucial MX500 SSD 1TB, no GPU.

Connection: RDP-UDP, 0ms round trip time.

Connection: RDP-UDP, 0ms round trip time.

Endpoint: NUC2, Intel NUC 8i7HNK with Windows 11, i7-8705G CPU @ 3.10GHz, 16GB RAM, 500GB Samsung SSD 850 EVO M.2, AMD Radeon RX Vega M GL, 4GB VRAM.

Endpoint: NUC2, Intel NUC 8i7HNK with Windows 11, i7-8705G CPU @ 3.10GHz, 16GB RAM, 500GB Samsung SSD 850 EVO M.2, AMD Radeon RX Vega M GL, 4GB VRAM.